VicDesign with Scott Brebner

There is no description. There is only blog...

Tuesday, 5 August 2014

A Port to My Folio

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http://scottbrebner.carbonmade.com/ Here is a link to my new online portfolio. I figured since I'm not far from leaving the comfort zon...
Friday, 20 June 2014

End of File

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Well, here we are. The following post is a duplicate of my Individual Game Design Document with, of course, the addition of video footage. E...
Tuesday, 17 June 2014

Make Like Flanders and Doodily-Daddily

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With the addition of the intermission spaces I wanted to create some doodads to bring them to life. These animated geometries serve no purpo...
Thursday, 12 June 2014

Kickin' Ass and Bakin' Frames

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The one thing I both love and hate about implementation is you find everything wrong with what you've created. Unity doesn't seem to...
Friday, 6 June 2014

Post Beta Reflection

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I felt our Beta presentation went really well. Adrian was thorough and efficient in explaining the aspects of our game whilst keeping it int...
Wednesday, 4 June 2014

Beta Polishing

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For a beta shine. I figured I should put a post up to show I'm still alive. I didn't forget about you internet, I swear. Anyway, I r...
Monday, 26 May 2014

Time to Refine

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So my lungs have been attempting to evacuate my body through my face over the past couple of days but I did manage to make some progress. ...
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