Wrightley's skeleton is finally complete... theoretically. His neck still behaves strangely in some situations when I move his body around so that needs to be fixed but I can animated around a lot of it if I have to. At least I can start animating now :)
I also wrote up a scene list with boxes to tick for states of completion because lists are so satisfying. Also it may help management of my project but primarily for the satisfaction factor.
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