I feel like I'm planning the labyrinth with all these staircase puzzles. It's been good to get back to modelling the little mind-benders now that my other classes have had their hand-ins.
There's still plenty to do before these become usable however. There's a rendering issue with single sided shapes and since the rooms are cutaways from squares that means I have some tweaking to do.
I also cranked out a new set of doors that wouldn't be lost on the Enterprise. I make a little "pssshhhh" noise in my head every time I see them open.
Once I do the perspective trick door in this style then we'll have enough door assets... maybe... hopefully... I don't want to animate a 32-piece door.
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