Thursday, 17 October 2013

Swing Batta Batta

Here are the basic attack sequences for the spider. This gives him something to do that will keep the players cautious.

I added some blur frames to the boss' drop in sequence so when he appears he can be scaled as though he is flying past the camera.
We did try this in Stencyl however, and it didn't quite work with the scaling code so I'll have to animate a shrinking fall animation separately. Ah well. Something to keep me busy for the two week faff...

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