Tuesday 16 October 2012

DSDN 142 Mouse Toy

"Interaction is a two-way conversation between oneself and the interactive media". It was our task to provide a charming and witty conversation partner. In this project we explored the difference between interaction and control and how this makes an interactive experience enjoyable. We created environments that invited the user in and provided a set of rules and characters, then left them to experiment. To achieve this true "interaction" the environment had to become alive on its own and the user becomes a guest, not a manipulator.


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